Ball Between the Knees & Dangerous Play
This YMTC episode breaks down a unique in-game scenario involving a player holding the ball between his knees after a challenge. The discussion focuses on the correct foul call, restart procedure, and considerations for player safetyYMTC #21.
Situation: Player Holds Ball Between Knees After Falling
Game Context:
- MLS Next U13 boys match
- Opening minutes of a high-pressure game
- Incident occurs directly in front of the bench of the “actor” (Player A)
- Player A falls during a fair challenge, and the ball ends up between his knees.
- Player B stops his challenge to avoid injuring Player A.
- Player A then stands up with the ball still between his knees.
Key Considerations:
- Did Player A’s actions significantly impact play?
- If no advantage is gained, then play should continue.
- If Player B stops playing due to Player A’s position, the referee must determine whether this constitutes an offense.
- Was Player A guilty of Dangerous Play (DP)?
- Dangerous Play is defined as an action that prevents an opponent from playing due to fear of injury.
- Since Player B stopped challenging, this suggests Player A’s actions created a dangerous situation.
- Referee’s Decision: If Player B was still in playing distance and intended to challenge, an Indirect Free Kick (IFK) for Dangerous Play is the correct call.
- Could This Be Considered Unsporting Behavior (USB)?
- If Player A intentionally manipulated the ball with his knees to delay play or mimic handling, this could be USB.
- However, USB is typically cautionable (YC), and in this case, DP is the more appropriate call.
- Restart Decision:
- Dangerous Play = Indirect Free Kick (IFK)
- Unsporting Behavior = Direct Free Kick (DFK) if called instead
Analysis & Referee Development
Percy’s Assessment (Learning Moment):
- Correctly identified Dangerous Play as a possible foul.
- Incorrectly stated that the restart could be a DFK—Dangerous Play is always an IFK.
- Acknowledged the importance of the referee’s discretion.
Why This Matters in Assessments:
- Restart errors are a major factor in referee evaluations.
- One incorrect restart in a formal advancement assessment can lead to failure.
- Referees must be confident in distinguishing between IFK and DFK fouls.
Final Takeaways: Dangerous Play & Restart Decisions
- Understanding Dangerous Play (DP):
- A foul occurs only if an opponent is prevented from challenging.
- Restart is always an IFK at the location of the infraction.
- Recognizing Unsporting Behavior (USB):
- If a player intentionally manipulates the ball in an unfair way, this can be USB.
- Restart is a DFK if called for USB instead of DP.
- Referee Growth & Learning:
- Being open to feedback and willing to improve is key to referee advancement.
- Precision in restart decisions separates competent referees from elite ones.
- Every game is an opportunity to refine decision-making and game control.
This episode highlights the nuances of game management, player safety, and restart accuracy, reinforcing how even “simple” scenarios require in-depth analysis and proper decision-making.
Last Updated on March 12, 2025 by Frank